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And while I’m not suggesting developer and publisher Ubisoft is taking this same strategy with the Nintendo Switch, both Rogue and Black Flag are reaching the upper limits of the Switch’s capabilities. Those games weren’t pretty and were occasionally barely functioning. You remember the ones-where developers were porting each and every technical marvel to the vastly-underpowered but commercially successful Nintendo console. In The Rebel Collection, it makes the screen tough to look at.įollowing that, issues like the lip-syncing (or lack there-of) bring back some violent callbacks to Wii-era ports. On the one hand, the series itself tends to aim for more realism in their art style if we were talking about a cell-shaded series, noticeably pixelated textures might not be so much of an issue. However, two significant issues dog the Nintendo Switch versions of both Black Flag and Rogue. ".you are better served as a consumer to pick up the titles separately on PC, PS4, or Xbox One - provided you have those consoles."Įven worse: I’m not some self-professed graphics expert or a frame rate savant, and I (more than the average gamer) am more likely to overlook smaller inconsistencies in games if it doesn’t impact gameplay.
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